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Introduction to Game Programming in C++ Alan Thorn New edition
Introduction to Game Programming in C++
Alan Thorn
Would you like to make computer games? Suitable for readers with no previous experience in game development, this work starting from the basics of C++ and ends with real-time 3D graphics. It also explores the meaning of object-oriented programming, and examines game algorithms, 2D and 3D games, sound and music, and how to create game installers.
367 pages, b/w illus
| Médias | Livres Paperback Book (Livre avec couverture souple et dos collé) |
| Validé | 29 mai 2007 |
| ISBN13 | 9781598220322 |
| Éditeurs | Jones and Bartlett Publishers, Inc |
| Pages | 367 |
| Dimensions | 153 × 229 × 21 mm · 530 g |
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