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Crowd Simulation Daniel Thalmann 2nd ed. 2013 edition
Crowd Simulation
Daniel Thalmann
In its updated edition, this book covers techniques used in simulating crowds, particularly in video games and film. Covers path planning, and introduces the important concept of gaze attention - individuals seeming conscious of their environment and of others.
338 pages, 28 black & white illustrations, 147 colour illustrations, 19 black & white tables, biogra
| Médias | Livres Hardcover Book (Livre avec dos et couverture rigide) |
| Validé | 4 octobre 2012 |
| ISBN13 | 9781447144496 |
| Éditeurs | Springer London Ltd |
| Pages | 296 |
| Dimensions | 243 × 161 × 17 mm · 576 g |
| Langue et grammaire | Anglais |