Faites connaître cet article à vos amis:
Game Audio Programming 5: Principles and Practices
Game Audio Programming 5: Principles and Practices
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
| Médias | Livres Hardcover Book (Livre avec dos et couverture rigide) |
| Validé | 17 novembre 2025 |
| ISBN13 | 9781032856339 |
| Éditeurs | Taylor & Francis Ltd |
| Pages | 346 |
| Dimensions | 242 × 164 × 26 mm · 690 g |
| Langue et grammaire | Anglais |
| Éditeur | Somberg, Guy |