Faites connaître cet article à vos amis:
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2e édition
Millington, Ian (Gwent, UK)
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2e édition
Millington, Ian (Gwent, UK)
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
552 pages, 100 black & white illustrations, 10 black & white halftones
Médias | Livres Paperback Book (Livre avec couverture souple et dos collé) |
Validé | 23 juillet 2010 |
ISBN13 | 9780123819765 |
Éditeurs | Taylor & Francis Inc |
Pages | 552 |
Dimensions | 192 × 234 × 21 mm · 996 g |
Langue et grammaire | English |
Afficher tout
Plus par Millington, Ian (Gwent, UK)
Voir tous les Millington, Ian (Gwent, UK) ( par ex. Paperback Book et Hardcover Book )