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Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects 2014 edition
Youngkyun Baek
Trends and Applications of Serious Gaming and Social Media - Gaming Media and Social Effects 2014 edition
Youngkyun Baek
This book highlights the challenges and potential of educational learning or industry-based training using serious games and social media platforms. The major part of this book comprises of papers that have been presented at the Serious Games and Social Connect 2012 conference held in Singapore (October 4, 2012).
180 pages, 4 black & white illustrations, 83 colour illustrations, biography
Médias | Livres Hardcover Book (Livre avec dos et couverture rigide) |
Validé | 12 mars 2014 |
ISBN13 | 9789814560252 |
Éditeurs | Springer Verlag, Singapore |
Pages | 186 |
Dimensions | 159 × 243 × 16 mm · 453 g |
Éditeur | Baek, Youngkyun |
Éditeur | Ko, Ryan |
Éditeur | Marsh, Tim |