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3D Math Primer for Graphics and Game Development Fletcher Dunn 2e édition
3D Math Primer for Graphics and Game Development
Fletcher Dunn
"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--Provided by publisher.
846 pages, Illustrations
| Médias | Livres Hardcover Book (Livre avec dos et couverture rigide) |
| Validé | 2 novembre 2011 |
| ISBN13 | 9781568817231 |
| Éditeurs | Taylor & Francis Inc |
| Pages | 846 |
| Dimensions | 195 × 239 × 41 mm · 1,71 kg |
| Langue et grammaire | Anglais |